Changelog

4.2.0

Breaking Changes:
 
  • Xcode 12.0.1 is now being used to build the Teak SDK.
New Features:
  • Teak#handleDeepLinkPath lets you manually resolve a deep link path, e.g. /foo/bar?fizz=buzz
Bug Fixes:
  • None

4.1.8

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fix idenifyUser server call for manually specifying Facebook Id and/or Email

4.1.7

Breaking Changes:
 
  • None
New Features:
  • Added TeakRequestPushAuthorization
  • Added TeakNoAutoTrackPurchase plist configuration, which will disable automatic purchase tracking
Bug Fixes:
  • Fix issue of opening browser when launched with the host for a teak shortlink, but no path

4.1.6

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

4.1.5

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

4.1.4

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

4.1.3

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Re-enable armv7

4.1.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

4.1.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

4.1.0

Breaking Changes:
 
  • None
New Features:
  • Added a flag to preview SDK 5 changes, TeakSDK5Behaviors
    • Will no longer automatically collect Facebook Access Token, instead you must pass the Facebook User Id to [Teak identifyUser:withConfiguration:]
  • Added flag to disable automatic push token refresh at app launch, TeakDoNotRefreshPushToken
  • Added TeakPostLaunchSummary event which is posted with each app launch, with information about the launch.
Bug Fixes:
  • When app is launched via an email link TeakNotificationAppLaunch event is now correctly posted.

4.0.2

Version number bump only.

4.0.1

Version number bump only.

4.0.0

Breaking Changes:
 
  • Required MobileCoreServices.framework is now CoreServices.framework
New Features:
  • Now using v2 Signatures for request signing (this is not a user-facing change).
  • Added teakScheduleId and teakCreativeId to TeakNotification
  • Added teakScheduleId and teakCreativeId to TeakReward
Bug Fixes:
  • Fixed race condition in processDeepLinks
  • Fixed a bug where links created on the Teak Dashboard could only link to the teakXXXXX:// scheme.

3.5.3

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixed race condition in processDeepLinks
  • Fixed a bug where links created on the Teak Dashboard could only link to the teakXXXXX:// scheme.

3.5.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.5.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.5.0

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • When logging out, the new Session is no longer intialized using the previous user id or Facebook token.
  • Fixes invalid signatures on some events
  • Reset firstSentTime when UserProfile is sent.

3.4.4

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.4.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.4.2

Breaking Changes:
 
  • None
New Features:
  • Users can now be their own UNNotificationCenter delegates and pass the calls to Teak
  • Added isTeakNotification:
  • Added didReceiveNotificationResponse:withCompletionHandler:
  • Added willPresentNotification:withCompletionHandler:
Bug Fixes:
  • None

3.4.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.4.0

Breaking Changes:
 
  • SDK is now built using Xcode 11.3.1
New Features:
  • Added TeakLaunchedFromLink event
Bug Fixes:
  • Fixed crash if CFBundleShortVersionString or CFBundleVersion were nil

3.3.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.3.1

Breaking Changes:
 
  • None
New Features:
  • Detects iOS 14 IDFA permission grant.
Bug Fixes:
  • None

3.3.0

Breaking Changes:
 
  • None
New Features:
  • iOS now supports enhanced integration checks
  • iOS now supports report_client_error and will popup warnings when enhanced integration checks are enabled
Bug Fixes:
  • Push State Chain has a max length of 50
  • OnReward event will now always contain a status key

3.2.0

Breaking Changes:
 
  • None
New Features:
  • Supports Facebook SDK 6.x
  • Added TeakLogTrace Plist setting
  • Added logout
  • Added teakChannelName to the dictionary reported by notification and reward claim events
Bug Fixes:
  • None

3.1.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixes encoding bugs introduced by [NSCharacterSet URLQueryAllowedCharacterSet].
  • Fixes custom app delegates in Unity would not receive an event for non-Teak deep-links coming from notifications.

3.1.0

Breaking Changes:
 
  • None
New Features:
  • teakDeepLink is now included in the TeakNotificationAppLaunch and TeakForegroundNotification events.
  • teakShowInForeground can be specified on a per-notification basis, to allow notifications to be displayed while the app is running.
  • /teak_internal/app_settings deep link added. Opens iOS settings to the settings for this app.
  • Adds xcode_version to log output.
Bug Fixes:
  • Fixes encoding of % during form encodes.

3.0.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixes handling of non-Teak deep links and propigation to app delegates

3.0.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

3.0.0

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixed a bug where playable notifications with custom thumbnails had off-by-one actions.
  • Use a more robust way of converting NSData to a hex string for push keys.

2.3.0

Breaking Changes:
 
  • None
New Features:
  • Deep links now recieve __incoming_path and __incoming_url
  • Adds email to identify user
Bug Fixes:
  • None

2.2.0

Breaking Changes:
 
  • None
New Features:
  • TeakForegroundNotification named notification dispatched when a Push Notification is received while the app is in the foreground.
  • ms_since_first_event is now included in batched requests.
  • logListener is an assignable delegate which will get called each time the Teak SDK logs an event.
Bug Fixes:
  • Fixes background crash if a notification attachment failed to get loaded properly, [_UNNotificationServiceExtensionRemoteContext _stageAttachmentsForNotificationContent].

2.1.3

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixes crash when waitForDeepLinkOperation was re-submitted after finishing.

2.1.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • No longer hooks application:openURL:options: unless the host app implements it (Fixes Facebook login issues for certain Unity Facebook SDK versions)

2.1.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixes form encode of [NSNull null] and nil

2.1.0

Breaking Changes:
 
  • None
New Features:
  • Support trackEvent for Adobe AIR
  • Added [Teak incrementEventWithActionId:forObjectTypeId:andObjectInstanceId:count:]
Bug Fixes:
  • Properly handle deep links with ‘?’ or ‘#’ in a URL path element
  • Fixed corner case bug where deep links would get evaluated before the host app was ready for them

2.0.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

2.0.0

Breaking Changes:
 
  • hasUserDisabledPushNotifications -> notificationState
New Features:
  • None
Bug Fixes:
  • Fixed an error in determineCurrentPushStateWithCompletionHandler: which prevented proper state detection of push notifications
  • Cache logRemote

1.0.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

1.0.1

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fixes to TeakPushChainState tracking.

1.0.0

Breaking Changes:
 
  • None
New Features:
  • iOS 12 expanded view notifications now perform the first custom action when the view area is tapped (via invisible button)
  • Notification assets (video/image/etc) are now cached downloads
  • Notification extensions are now uploaded as artifacts for Adobe AIR repacker
  • Long distance notifications
Bug Fixes:
  • None

0.19.0

Breaking Changes:
 
  • None
New Features:
  • Updated Sentry exception reporting properties
  • Tracks historical changes in the state of push permissions
  • Per-user opt-out of tracking, configured via identifyUser
  • iOS 12 Support
  • Support for Provisional push authorization
Bug Fixes:
  • Fixes formatting of reported iOS version
  • Hopefully fix intermittent crash on iOS 9 possibly related to zombie objects in setNumericAttribute and setStringAttribute

0.18.0

Breaking Changes:
 
  • None
New Features:
  • Ability to disable collection of IDFA, Push Key, and/or Facebook Access Token
    • <key>TeakEnableIDFA</key><false/>
    • <key>TeakEnableFacebook</key><false/>
    • <key>TeakEnablePushKey</key><false/>
Bug Fixes:
  • Fixed logging of events during alloc/init of the Teak object

0.17.0

Breaking Changes:
 
  • None
New Features:
  • Reward Link Name is now the ‘creative name’ if the on reward callback was triggered from a deep link
Bug Fixes:
  • None

0.16.0

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.15.0

Breaking Changes:
 
  • None
New Features:
  • User profile
  • Batching for trackEvent and user profile
Bug Fixes:
  • Circular reference in expanded push notification view fixed

0.14.0

Breaking Changes:
 
  • None
New Features:
  • Playable notifications!
Bug Fixes:
  • Deep links will no longer get processed twice when the deep link starts the app (if it was not already running)
  • Will no longer crash when passing NULL to TeakTrackEvent (C function)
  • Now using Thread Local Storage for RavenLocationHelper stack
  • Now copying input values from public API functions
  • Ravens (internal bug reporters) are now getting DSNs assigned properly, and as such are now working again
  • The SDK reported purchase time now includes seconds as well as hours/minutes

0.13.8

Breaking Changes:
 
  • None
New Features:
  • Added setApplicationBadgeNumber:
  • Added hasUserDisabledPushNotifications:
  • Added openSettingsAppToThisAppsSettings
  • teakRewardId is now included in the TeakOnReward event
  • Now will warn via logs if unregisterForRemoteNotifications is called
Bug Fixes:
  • teakRewardId in the TeakNotificationAppLaunch event is now a string (matches Android behavior, and fixes issues in Adobe Air)

0.13.7

Breaking Changes:
 
  • Now requires additional frameworks:
    • ImageIO.framework
New Features:
  • Deploy Info.plist for TeakNotificationContent
Bug Fixes:
  • Animated GIFs now work properly in custom notification UI

0.13.6

Breaking Changes:
 
  • Now requires additional frameworks:
    • AVFoundation.framework
    • MobileCoreServices.framework
New Features:
  • Interactive notifications
Bug Fixes:
  • None

0.13.5

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.13.3

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.13.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.13.1

Breaking Changes:
 
  • None
New Features:
  • Media-push supported, basic image/gif only
Bug Fixes:
  • Hotfix from 0.12.9 integrated
  • Internal system re-write

0.13.0

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.12.8

Breaking Changes:
 
  • None
New Features:
  • TeakNotification now has a status field
  • Added [TeakNotification cancelAll]
Bug Fixes:
  • Fix for iOS 8 regex parsing

0.12.7

Breaking Changes:
 
  • None
New Features:
  • Added additional lifecycle callback logging
  • Additional info in the notification/reward payload
Bug Fixes:
  • Fix for crash on Facebook logout (or otherwise sending a null token)

0.12.6

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fix parameter checking logic bug in trackEvent
  • Reduce memory usage via shared NSURLSessions
  • Fix duplicate identifyUser call

0.12.5

Breaking Changes:
 
  • None
New Features:
  • TeakVersionDict exposed
Bug Fixes:
  • Bogus JSON from server could cause a nil dictionary to get sent to nonnull.

0.12.4

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • None

0.12.3

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • Fix incorrect conditional check during application:didReceiveRemoteNotification:fetchCompletionHandler:

0.12.2

Breaking Changes:
 
  • None
New Features:
  • None
Bug Fixes:
  • No longer DDoS ourselves with remote logging

0.12.1

Breaking Changes:
 
  • None
New Features:
  • Supports iOS 10 push delegate application:didReceiveRemoteNotification:fetchCompletionHandler:
Bug Fixes:
  • Enable Bitcode support

0.12.0

Breaking Changes:
 
  • None
New Features:
  • Remote logging
  • Remote exception tracking
Bug Fixes:
  • None